The groundwork in IOS App Development session is a perfect combination of tutorials and threat.The tutorial has been designed for software programmers with a need to understand the objectives of C Programming. Learn iOS to create iPhone apps. The challenges reinforce learning as participants solve problems by applying the concepts from the guided tutorials.
You will learn to code and develop iOS apps by building over 8 popular apps from the App Store from using the Swift 3 programming language and Xcode software. Students will also learn key programming skills and become familiarized with Cocoa APIs.
It is proven that there is a higher demand than supply in mobile programming, which reiterates the fact that there are not enough great mobile developers in the world. Calling for a career in mobile application development could be the best career decision of your life.
It simplifies the software development and maintenance by providing some core concepts. The type system, variables, functions and methods, inheritance, classes and protocols.
A control structure is a block of programming that analyzes variables and chooses a direction in where to go. Using If Else clauses, Switch statements and logic to control the flow of execution.
this module will help you how to work with collections, such as arrays and dictionaries.
How to organize and format code for readability and how to implement the Model View¬ Controller (MVC) design pattern.
How to make asynchronous API calls, store and retrieve data from the cloud, and use the JSON format for server communication.
Construct and manage your app’s user interface for iOS.
Xcode is key for making an app. You will learn to set up projects, use the Storyboard and Interface Builder, integrate third party libraries and Cocoa Pods into projects, and debug their apps based on compiler warnings and error reports in the console.
you will learn how to customize the appearance of an app using the Interface Builder, arrange UI (user interface) elements on screen, and learn to use constraints to make an app fit different screen sizes and screen orientations for a good user experience. You will also learn to use model views and make custom .xib files to modify the native designs.
How to connect UI elements to code using IBOutlets and IBActions and modify how they appear on screen. How to navigate between different screens and pass data between them using segues and delegates.
How to work with key aspects of iOS such as View Controllers, Navigation Controllers, the App Delegate, Table Views and Core Location.
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